Even when there's downtime, there's never a dull moment. There are about three major action scenes throughout the story, and the rest consists mostly of negotiations, manipulations, and political machinations. (If you liked Marvel's Netflix series, especially Daredevil or Luke Cage, you'll find a similar tone here.) There's an enormous cast of characters, each with their own agenda - and you can explore any direction you like, in as much depth as you like, building relationships or destroying them, approaching issues with force or diplomacy or simply blowing them off altogether. The worldbuilding is tight, the mythology complex, the prose ever so slightly elegant, and the setting so gritty you'll want to take a shower when you're done. There's just so much going on in Mordhaven, the city over which the PC presides as the titular Regent. Whereas Kiss from Death has a scope of centuries and nations, however, The Vampire Regent takes place over the course of about two months, almost all in the same city - and yet it's just as broad, just as rich, and even longer and darker. Both take a strong central premise and spin it out into a world full of possibilities and random encounters, with so much going on you couldn't possibly do all, or even most, of it in a single playthrough. If I had to compare The Vampire Regent, Lucas Zaper and Morton Newberry's sprawling, ambitious urban fantasy, to any other game, it would have to be William Loman's Kiss from Death.
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